Casual Game “Ancient Spirits”Casual Game “Ancient Spirits”
 

Casual Game “Ancient Spirits”

Customer: cerasus.media
Technologies and Tools: Framework GFC1 2.0, .NET, Managed C++, OpenGL DirectX, Lua Script
Effort: 12 man/months

Project

AncientSpirirts is a casual game, which was made in order of cerasus.media. Our team developed the game on the basis of customer’s specification and graphics.

The Game refers to the hidden object adventures genre. It includes 120 scenes and 8 puzzle mini games.

During game development a multiplatform framework >>FrameworkGFC1 2.0<< was used. We designed this framework in order of cerasus.media. The game runs on following platforms: Windows, MacOS, iOS (iPad).

To automate the designer work a level-editor was developed.

Our programmers were faced with a serious problem consisted in large graphic date volume. A limited iPad memory capacity made not possible downloading of all graphic data. Therefore an original data packing algorithm was worked out.